From 684b88a560289f2cd0eb108c68aab347b2dcff50 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sun, 26 Mar 2023 08:35:41 +0800 Subject: [PATCH] auto save --- snake.py | 82 ---------------------------------------------------------------------------------- 1 file changed, 82 deletions(-) diff --git a/snake.py b/snake.py index 78eb271..e69de29 100644 --- a/snake.py +++ b/snake.py @@ -1,82 +0,0 @@ -import pygame -import random - -from pygame import locals - -# 初始化pygame,为使用硬件做准备 -pygame.init() - -# 创建一个窗口 -screen = pygame.display.set_mode((660, 480)) -FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) - -# 背景 -background = pygame.image.load('bg.png') -right = pygame.image.load('right.png') # 头 朝右 -food = pygame.image.load('apple.png') # 食物 苹果 -body = pygame.image.load('body.png') # 身体 -left = pygame.image.load('left.png') # 头 朝左 -up = pygame.image.load('up.png') # 头 朝上 -down = pygame.image.load('down.png') # 头 朝下 -apple_x,apple_y=360,300 -s=0 - -x, y = 240, 120 -position = [(180, 90), (180, 120), (210, 120), (x, y)] - -setheading = "right" -snake_head = right - -while True: - for event in pygame.event.get(): - if event.type == locals.QUIT: - # 接收到退出事件后退出程序 - exit() - if event.type == locals.KEYDOWN: - if event.key == locals.K_RIGHT and setheading != "left": - setheading = 'right' - snake_head = right - if event.key == locals.K_LEFT and setheading != "right": - setheading = 'left' - snake_head = left - if event.key == locals.K_UP and setheading != "down": - setheading = 'up' - snake_head = up - if event.key == locals.K_DOWN and setheading != "up": - setheading = 'down' - snake_head = down - - # 设置贪吃蛇的头部坐标 - if setheading == "right": - x += 30 - elif setheading == "left": - x -= 30 - elif setheading == "up": - y -= 30 - else: - y += 30 - if x==apple_x and y==apple_y: - apple_b=random.randint(1,22) - apple_a=random.randint(1,16) - apple_x=30*apple_b-30 - apple_y=30*apple_a-30 - s=s+1 - else: - position.pop(0) - - - position.append((x,y)) - #position.pop(0) - # 将背景图画上去 - screen.blit(background, (0, 0)) - # 将贪吃蛇的头画上去 - screen.blit(snake_head, position[-1]) - # 将贪吃蛇的身体画上去 - for i in range(len(position)-1): - screen.blit(body, position[i]) - - # 将果实画上去 - screen.blit(food, (apple_x, apple_y)) - # 刷新画面 - pygame.display.update() - FPSCLOCK.tick(10) \ No newline at end of file -- libgit2 0.25.0