From 4633333be09765613eed48bc032f26093e2debea Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Fri, 25 Jun 2021 17:52:35 +0800
Subject: [PATCH] save project

---
 apple.png    | Bin 0 -> 2102 bytes
 bg.png       | Bin 0 -> 23029 bytes
 body.png     | Bin 0 -> 1432 bytes
 down.png     | Bin 0 -> 2058 bytes
 left.png     | Bin 0 -> 2122 bytes
 neuropol.ttf | Bin 0 -> 149752 bytes
 right.png    | Bin 0 -> 2099 bytes
 snake.py     | 87 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 up.png       | Bin 0 -> 2103 bytes
 9 files changed, 87 insertions(+)
 create mode 100644 apple.png
 create mode 100644 bg.png
 create mode 100644 body.png
 create mode 100644 down.png
 create mode 100644 left.png
 create mode 100644 neuropol.ttf
 create mode 100644 right.png
 create mode 100644 snake.py
 create mode 100644 up.png

diff --git a/apple.png b/apple.png
new file mode 100644
index 0000000..e58cb8f
Binary files /dev/null and b/apple.png differ
diff --git a/bg.png b/bg.png
new file mode 100644
index 0000000..a085237
Binary files /dev/null and b/bg.png differ
diff --git a/body.png b/body.png
new file mode 100644
index 0000000..a254609
Binary files /dev/null and b/body.png differ
diff --git a/down.png b/down.png
new file mode 100644
index 0000000..41d1525
Binary files /dev/null and b/down.png differ
diff --git a/left.png b/left.png
new file mode 100644
index 0000000..365dffe
Binary files /dev/null and b/left.png differ
diff --git a/neuropol.ttf b/neuropol.ttf
new file mode 100644
index 0000000..ddefb40
Binary files /dev/null and b/neuropol.ttf differ
diff --git a/right.png b/right.png
new file mode 100644
index 0000000..e77639a
Binary files /dev/null and b/right.png differ
diff --git a/snake.py b/snake.py
new file mode 100644
index 0000000..1ea5b81
--- /dev/null
+++ b/snake.py
@@ -0,0 +1,87 @@
+import pygame
+import random
+from pygame import locals
+
+# 初始化pygame,为使用硬件做准备
+pygame.init()
+
+# 创建一个窗口
+screen = pygame.display.set_mode((660, 480))
+
+FPSCLOCK = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
+
+# 背景
+background = pygame.image.load('bg.png')
+right = pygame.image.load('right.png')      # 头 朝右
+food = pygame.image.load('apple.png')       # 食物 苹果
+body = pygame.image.load('body.png')        # 身体
+left = pygame.image.load('left.png')        # 头 朝左
+up = pygame.image.load('up.png')            # 头 朝上
+down = pygame.image.load('down.png')        # 头 朝下
+font = pygame.font.Font("neuropol.ttf",18)
+score=0
+x, y = 240, 120
+position = [(x, y)]
+apple_x=360
+apple_y=300
+
+setheading = "right"
+snake_head = right
+
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            # 接收到退出事件后退出程序
+            exit()
+        if event.type == locals.KEYDOWN:
+            if event.key == locals.K_RIGHT and setheading != "left":
+                setheading = 'right'
+                snake_head = right
+            if event.key == locals.K_LEFT and setheading != "right":
+                setheading = 'left'
+                snake_head = left
+            if event.key == locals.K_UP and setheading != "down":
+                setheading = 'up'
+                snake_head = up
+            if event.key == locals.K_DOWN and setheading != "up":
+                setheading = 'down'
+                snake_head = down
+
+    # 设置贪吃蛇的头部坐标
+    if setheading == "right":
+        x += 30
+    elif setheading == "left":
+        x -= 30
+    elif setheading == "up":
+        y -= 30
+    else:
+        y += 30
+    position.append((x, y))
+    
+    if x==apple_x and y==apple_y:
+        num1=random.randint(1,22)
+        num2=random.randint(1,16)
+        apple_x=num1*30-30
+        apple_y=num2*30-30
+        score+=1
+    
+    else:
+        position.pop(0)   
+    info="SCORE:"+str(score)
+    a=font.render(info,True,(0,0,0))
+    # 将背景图画上去
+    screen.blit(background, (0, 0))
+    # 将贪吃蛇的头画上去
+    screen.blit(snake_head, position[-1])
+    
+    # 将贪吃蛇的身体画上去
+    for i in range(len(position)-1):
+        screen.blit(body, position[i])
+    
+    # 将果实画上去
+    screen.blit(food,(apple_x,apple_y))
+    screen.blit(a, (0,0))
+    
+    # 刷新画面
+    pygame.display.update()
+    FPSCLOCK.tick(3)
\ No newline at end of file
diff --git a/up.png b/up.png
new file mode 100644
index 0000000..44f2e28
Binary files /dev/null and b/up.png differ
--
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