Commit 4132e899 by BellCodeEditor

auto save

parent c7bc64f4
Showing with 2 additions and 6 deletions
...@@ -16,14 +16,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,14 +16,14 @@ body = pygame.image.load('body.png') # 身体
a = pygame.image.load('left.png') # 头 朝左 a = pygame.image.load('left.png') # 头 朝左
w = pygame.image.load('up.png') # 头 朝上 w = pygame.image.load('up.png') # 头 朝上
s = pygame.image.load('down.png') # 头 朝下 s = pygame.image.load('down.png') # 头 朝下
mf=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
setheading = "d" setheading = "d"
snake_head = d snake_head = d
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -71,9 +71,6 @@ while True: ...@@ -71,9 +71,6 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y )) screen.blit(food, (apple_x,apple_y ))
info="Score:"+str(score)
text=mf.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(7) FPSCLOCK.tick(7)
\ No newline at end of file
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