Commit 3e1d2056 by BellCodeEditor

save project

parent 47829d94
Showing with 8 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
my_font=0
pygame.font.Font(filename,size)
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -16,7 +18,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,7 +18,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
...@@ -75,6 +77,10 @@ while True: ...@@ -75,6 +77,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = "Score"+ str(score)
text = pygame.font.Font(info,True,(0,0,0))
screen.blit(text,540,10)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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