Commit 29211ae5 by BellCodeEditor

save project

parent 82dc80c6
Showing with 8 additions and 1 deletions
import pygame
import random
from random import randint
from pygame import locals
# 初始化pygame,为使用硬件做准备
......@@ -17,7 +18,9 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
font = pygame.font.Font("neuropol.ttf",50)
score=0
r,g,b=0,0,0
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
a2x=random.randint(1,21)
......@@ -28,6 +31,7 @@ setheading = "right"
snake_head = right
while True:
r,g,b=randint(0,255),randint(0,255),randint(0,255)
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
......@@ -64,6 +68,7 @@ while True:
apple_x=30*a2x
apple_y=30*a2y
position.append((x,y))
score+=10
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
......@@ -72,6 +77,8 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
text = font.render("Score:"+str(score),True,(r,g,b))
screen.blit(text,(randint(0,6),randint(0,5)))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
......
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