Commit 24d5b3d6 by BellCodeEditor

auto save

parent 210c9cb6
Showing with 8 additions and 6 deletions
...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
score=0
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
font=pygame.font.Font('neuropol.ttf',18)
setheading = "right" setheading = "right"
snake_head = right snake_head = right
apple_x=360 apple_x=random.randint(1,22)*30-30
apple_y=300 apple_y=random.randint(1,16)*30-30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -56,7 +56,7 @@ while True: ...@@ -56,7 +56,7 @@ while True:
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
apple_x=random.randint(1,22)*30-30 apple_x=random.randint(1,22)*30-30
apple_y=random.randint(1,16)*30-30 apple_y=random.randint(1,16)*30-30
score+=10
else: else:
position.pop(0) position.pop(0)
position.append((x, y)) position.append((x, y))
...@@ -67,7 +67,9 @@ while True: ...@@ -67,7 +67,9 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
info='Score '+str(score)
text=font.render(info,True,(0,0,0))
screen.blit(text,(500,10))
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
......
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