Commit 215930ca by BellCodeEditor

save project

parent 59ab239f
Showing with 8 additions and 1 deletions
...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf",18) #字体
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -23,7 +24,7 @@ apple_x = 360 ...@@ -23,7 +24,7 @@ apple_x = 360
apple_y = 300 apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -58,6 +59,7 @@ while True: ...@@ -58,6 +59,7 @@ while True:
num2 = random.randint(1,16) num2 = random.randint(1,16)
apple_x = num1*30-30 apple_x = num1*30-30
apple_y = num2*30-30 apple_y = num2*30-30
score+=1
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -70,6 +72,10 @@ while True: ...@@ -70,6 +72,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 绘制分数
info = "Score" + str(score)
text = my_font.render(info, True, (0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(6) FPSCLOCK.tick(6)
\ No newline at end of file
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