Commit 0fe9034c by BellCodeEditor

save project

parent 6d18f72f
Showing with 10 additions and 5 deletions
...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝上 left = pygame.image.load('left.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝左 down = pygame.image.load('down.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝下 up = pygame.image.load('up.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -23,6 +24,7 @@ apple_x = 360 ...@@ -23,6 +24,7 @@ apple_x = 360
apple_y = 300 apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -52,13 +54,14 @@ while True: ...@@ -52,13 +54,14 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x,y))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
num1 = random.randint(1,22) num1 = random.randint(1,22)
num2 = random.randint(1,16) num2 = random.randint(1,16)
apple_y = 30*num1-30 apple_x = 30*num1-30
apple_x = 30*num2-30 apple_y = 30*num2-30
else: else:
position.pop() position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -70,8 +73,9 @@ while True: ...@@ -70,8 +73,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
# 刷新画面 # 刷新画面
info = "Score"+str(score) info = "Score:"+str(score)
text = my_font.render(info,trun,(0,0,0)) text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10)) screen.blit(text,(540,10))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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