Commit e7171ae8 by BellCodeEditor

save project

parent 07be249e
Showing with 7 additions and 1 deletions
...@@ -16,7 +16,8 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,7 +16,8 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf",20)
score = 0
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
SB_x=300 SB_x=300
...@@ -69,9 +70,13 @@ while True: ...@@ -69,9 +70,13 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (SB_x,SB1_y)) screen.blit(food, (SB_x,SB1_y))
info="Score: "+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(0,0))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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