Commit dd7bf290 by BellCodeEditor

save project

parent fc79d4a1
Showing with 5 additions and 1 deletions
...@@ -18,12 +18,13 @@ body = pygame.image.load('body.png') # 身体 ...@@ -18,12 +18,13 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
meuropol.pygame,image.load() sb=pygame.font.Fond('meuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
apple_x=360 apple_x=360
apple_y=300 apple_y=300
while True: while True:
...@@ -70,6 +71,9 @@ while True: ...@@ -70,6 +71,9 @@ while True:
else: else:
position.pop(0) position.pop(0)
# 将果实画上去 # 将果实画上去
info='Score'+str(score)
text=sb.render(imfo,Ture,(0,0,0))
screen.bite(text,(540,10))
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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