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Commit c6f21c2d authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 4019c7d9
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Showing with 8 additions and 0 deletions
  • snake.py
snake.py
View file @ c6f21c2d
...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -25,6 +26,7 @@ apple_y = 300 ...@@ -25,6 +26,7 @@ apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -57,6 +59,7 @@ while True: ...@@ -57,6 +59,7 @@ while True:
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
score += 10
num1 = random.randint(1,22) num1 = random.randint(1,22)
num2 = random.randint(1,16) num2 = random.randint(1,16)
apple_x = num1*30 - 30 apple_x = num1*30 - 30
...@@ -73,6 +76,10 @@ while True: ...@@ -73,6 +76,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x,apple_y)) screen.blit(food, (apple_x,apple_y))
info = "Score:"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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