Commit 87e128d0 by BellCodeEditor

auto save

parent 2a956b74
Showing with 8 additions and 24 deletions
......@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -25,6 +26,7 @@ apple_y = 300
setheading = "right"
snake_head = right
score = 0 #分数
while True:
for event in pygame.event.get():
......@@ -38,30 +40,7 @@ while True:
if event.key == locals.K_LEFT and setheading != "right":
setheading = 'left'
snake_head = left
if event.key == locals.K_UP and setheading != "down":
setheading = 'up'
snake_head = up
if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down'
snake_head = down
# 设置贪吃蛇的头部坐标
if setheading == "right":
x += 30
elif setheading == "left":
x -= 30
elif setheading == "up":
y -= 30
else:
y += 30
position.append((x, y))
if x == apple_x and y == apple_y:
num1 = random.randint(1,22)
num2 = random.randint(1,12)
apple_x = num1* 30 - 30
apple_y = num2* 30 - 30
else:
position.pop(0)
if event.key == locals.K_UP and setheading !=n.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -72,6 +51,10 @@ while True:
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
#绘制分数
info = "Score"+ str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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