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Commit 7ea7a7ad authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 7c2700cc
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Showing with 7 additions and 2 deletions
  • day2.py
day2.py
View file @ 7ea7a7ad
...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score=0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -59,6 +59,7 @@ while True: ...@@ -59,6 +59,7 @@ while True:
b=random.randint(1,16) b=random.randint(1,16)
apple_x=a*30-30 apple_x=a*30-30
apple_y=b*30-30 apple_y=b*30-30
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
...@@ -71,6 +72,9 @@ while True: ...@@ -71,6 +72,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info="Score"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text, (540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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