Commit 7b8ddecf by BellCodeEditor

auto save

parent 4e62f39c
Showing with 9 additions and 11 deletions
...@@ -6,7 +6,7 @@ import random ...@@ -6,7 +6,7 @@ import random
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景 # 背景
...@@ -54,19 +54,17 @@ while True: ...@@ -54,19 +54,17 @@ while True:
y -= 30 y -= 30
else: else:
y += 30 y += 30
position.append((x,y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
num1 = random.randint(1,22) apple_x = random.randint(0,660)
num2 = random.randint(1,16) apple_y = random.randint(0,480)
apple_x = 30*num1-30
apple_y = 30*num2-30
else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background,(0,0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head,position[-1]) screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
...@@ -75,4 +73,4 @@ while True: ...@@ -75,4 +73,4 @@ while True:
screen.blit(food,(apple_x,apple_y)) screen.blit(food,(apple_x,apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(5) FPSCLOCK.tick(3)
\ No newline at end of file \ No newline at end of file
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