Commit 666eee35 by BellCodeEditor

auto save

parent ad4c45c4
Showing with 14 additions and 1 deletions
...@@ -18,7 +18,11 @@ food = pygame.image.load('apple.png') # 食物 苹果 ...@@ -18,7 +18,11 @@ food = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体 body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png')
my_font=pygame.font.Font("neuropol.ttf",18)
score=0
# 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -58,9 +62,13 @@ while True: ...@@ -58,9 +62,13 @@ while True:
num1=random.randint(1,22) num1=random.randint(1,22)
num2=random.randint(1,16) num2=random.randint(1,16)
apple_x=30*num1-30 apple_x=30*num1-30
score+=10
apple_y=30*num2-30 apple_y=30*num2-30
else: else:
position.pop(0) position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
position.append((x, y)) position.append((x, y))
# 将背景图画上去 # 将背景图画上去
...@@ -73,6 +81,10 @@ while True: ...@@ -73,6 +81,10 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info="score"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(510,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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