Commit 5d02798c by BellCodeEditor

save project

parent 48a5431f
Showing with 8 additions and 4 deletions
...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,14 +17,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
zt = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360 apple_x = 360
apple_y = 300 apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -55,6 +55,7 @@ while True: ...@@ -55,6 +55,7 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
score+=100000000000000000000000000000000000000000000000
apple_x = random.randint(0,21)*30 apple_x = random.randint(0,21)*30
apple_y = random.randint(0,15)*30 apple_y = random.randint(0,15)*30
else: else:
...@@ -69,6 +70,9 @@ while True: ...@@ -69,6 +70,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = "Score"+ str(score)
text = zt.render(info,True,(0,0,250))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(10) FPSCLOCK.tick(8)
\ No newline at end of file \ No newline at end of file
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