Commit 565c6096 by BellCodeEditor

save project

parent ccb3501f
Showing with 10 additions and 4 deletions
...@@ -17,12 +17,13 @@ body = pygame.image.load('body.png') # 身体 ...@@ -17,12 +17,13 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
apple_x=360 apple_x=360
apple_y=300 apple_y=300
while True: while True:
...@@ -55,11 +56,12 @@ while True: ...@@ -55,11 +56,12 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
apple_x = random.randint(1, 22) num1 = random.randint(1, 22)
apple_y = random.randint(1, 16) num2 = random.randint(1, 16)
apple_x = num1 * 30 - 30 apple_x = num1 * 30 - 30
apple_y = num2 * 30 - 30 apple_y = num2 * 30 - 30
position.pop(0) else:
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -72,5 +74,8 @@ while True: ...@@ -72,5 +74,8 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
info = "Score"+ str(score)
text = my_font.render(info, True, (0, 0, 0))
screen.blit(text, (540, 10) )
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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