Commit 4d1dbc6e by BellCodeEditor

save project

parent 98d71750
Showing with 9 additions and 0 deletions
......@@ -6,6 +6,7 @@ pygame.init()
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
......@@ -16,13 +17,16 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -58,6 +62,7 @@ while True:
num2 = random.randint(1,16)
apple_x = num1 * 30 - 30
apple_y = num2 * 30 - 30
score += 10
else:
position.pop(0)
......@@ -71,6 +76,9 @@ while True:
# 将果实画上去
screen.blit(food, (apple_x,apple_y))
info = "Score"+ str(score)
test = my_font.render(info,True,(0,0,0))
screen.blit(test,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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