Commit 4b1854ab by BellCodeEditor

save project

parent 02ee31d9
Showing with 6 additions and 4 deletions
......@@ -3,7 +3,7 @@ from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
score=0
# 创建一个窗口
screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
......@@ -16,6 +16,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -58,6 +59,7 @@ while True:
if x==apple_x and y==apple_y:
num1=random.randint(1,22)
num2=random.randint(1,16)
score=score+10
apple_x=30*num1-30
apple_y=30*num2-30
......@@ -71,11 +73,11 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
if x==apple_x and y==apple_y:
apple_x=random.randint(0,600)
apple_y=random.randint(0,480)
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
info="Score"+str(score)
text=my_font.render(info,1,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
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