Commit 4947e849 by BellCodeEditor

save project

parent c4b3bbb1
Showing with 13 additions and 3 deletions
import pygame import pygame
import random import random
from pygame import locals from pygame import locals
a_x = random.randint(0,660) a_x = 360
a_y = random.randint(0,480) a_y = 300
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -18,13 +18,14 @@ body = pygame.image.load('body.png') # 身体 ...@@ -18,13 +18,14 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font('neuropol.ttf', 18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -54,6 +55,11 @@ while True: ...@@ -54,6 +55,11 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x = a_x and y = a_y:
n1 = random.randint(1,22)
n2 = random.randint(1,16)
a_x = n1 * 30 - 30
a_y = n2 * 30 - 30
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -65,6 +71,9 @@ while True: ...@@ -65,6 +71,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (a_x, a_y)) screen.blit(food, (a_x, a_y))
info = "Score"+str(score)
text = my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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