diff --git a/snake.py b/snake.py
index dc4cd44..187af62 100644
--- a/snake.py
+++ b/snake.py
@@ -18,7 +18,7 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
-
+my_font = pygame.font.Font('neuropol.ttf',18)
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 apple_x = 360
@@ -26,6 +26,7 @@ apple_y = 300
 
 setheading = "right"
 snake_head = right
+score = 0
 
 while True:
     for event in pygame.event.get():
@@ -62,7 +63,6 @@ while True:
         apple_x = 30*num1-30
         apple_y = 30*num2-30
     else:
-
         position.pop(0)
     # 将背景图画上去
     screen.blit(background, (0, 0))
@@ -73,7 +73,10 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x,apple_y))
+    info = "Score:"+str(score)
+    test = my_font.render(info,True,(0,0,0))
+    screen.blit(test,(540,10))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
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