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Commit
fc956480
authored
May 19, 2022
by
BellCodeEditor
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parent
d5739bd2
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with
20 additions
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2 deletions
snake.py
snake.py
View file @
fc956480
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -16,12 +18,15 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
ziti
=
pygame
.
font
.
Font
(
'neuropol.ttf'
,
18
)
x
,
y
=
240
,
120
apple_x
=
300
apple_y
=
360
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
setheading
=
"right"
snake_head
=
right
fenshu
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -52,7 +57,16 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
if
x
==
apple_x
and
y
==
apple_y
:
num1
=
random
.
randint
(
0
,
21
)
num2
=
random
.
randint
(
0
,
15
)
apple_x
=
num1
*
30
-
30
apple_y
=
num2
*
30
-
30
fenshu
+=
10
else
:
position
.
pop
(
0
)
if
x
>
630
or
y
>
480
:
exit
()
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -62,7 +76,10 @@ while True:
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 刷新画面
info
=
"score"
+
str
(
fenshu
)
wenben
=
ziti
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
wenben
,(
540
,
40
))
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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