Commit fc956480 by BellCodeEditor

auto save

parent d5739bd2
Showing with 20 additions and 2 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,12 +18,15 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
ziti=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120
apple_x = 300
apple_y = 360
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
fenshu=0
while True:
for event in pygame.event.get():
......@@ -52,7 +57,16 @@ while True:
else:
y += 30
position.append((x, y))
if x ==apple_x and y == apple_y:
num1=random.randint(0,21)
num2=random.randint(0,15)
apple_x=num1*30-30
apple_y=num2*30-30
fenshu +=10
else:
position.pop(0)
if x > 630 or y >480:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +76,10 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
info="score"+str(fenshu)
wenben=ziti.render(info,True,(0,0,0))
screen.blit(wenben,(540,40))
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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