Commit fb52ec9f by BellCodeEditor

save project

parent e377b14a
Showing with 7 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -20,7 +20,7 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -20,7 +20,7 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=330
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -54,8 +54,11 @@ while True: ...@@ -54,8 +54,11 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
apple_x = random.randint(0,660) nume1 = random.randint(1,22)
apple_y = random.randint(0,480) nume2 = random.randint(1,16)
apple_x= 30*nume1-30
apple_y= 30*nume2-30
else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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