diff --git a/snake.py b/snake.py
index 537316e..7dba02c 100644
--- a/snake.py
+++ b/snake.py
@@ -1,5 +1,6 @@
 import pygame
 from pygame import locals
+import random
 
 # 初始化pygame,为使用硬件做准备
 pygame.init()
@@ -19,10 +20,10 @@ down = pygame.image.load('down.png')        # 头 朝下
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
-
+apple_x=360
+apple_y=300
 setheading = "right"
 snake_head = right
-
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -52,7 +53,11 @@ while True:
     else:
         y += 30
     position.append((x, y))
+    if x==apple_x and y==apple_y:
+        apple_x=random.randint(0,660)
+        apple_y=random.randint(0,480)
     position.pop(0)
+
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
@@ -60,9 +65,8 @@ while True:
     # 将贪吃蛇的身体画上去
     for i in range(len(position)-1):
         screen.blit(body, position[i])
-
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food,(apple_x, apple_y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
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