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Commit
f57bdfe4
authored
Jul 16, 2023
by
BellCodeEditor
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parent
e5243a08
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2 changed files
with
11 additions
and
2 deletions
mingliub.ttc
snake.py
mingliub.ttc
0 → 100644
View file @
f57bdfe4
File added
snake.py
View file @
f57bdfe4
...
...
@@ -17,15 +17,16 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'mingliub.ttc'
,
18
)
x
,
y
=
240
,
120
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
apple_x
=
360
apple_y
=
300
async
def
funcname
(
parameter_list
):
pass
setheading
=
"right"
snake_head
=
right
score
=
0
while
True
:
for
event
in
pygame
.
event
.
get
():
...
...
@@ -61,8 +62,12 @@ while True:
num2
=
random
.
randint
(
1
,
16
)
apple_x
=
30
*
num1
-
30
apple_y
=
30
*
num2
-
30
score
=
score
+
10
else
:
position
.
pop
(
0
)
if
x
<
0
or
x
>
630
or
y
<
0
or
y
>
450
:
exit
()
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -73,6 +78,9 @@ while True:
# 将果实画上去
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
info
=
"Score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,(
0
,
0
,
0
))
screen
.
blit
(
text
,(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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