From ec2c2962ab30d83566f0cacb72bef0682992fe66 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 19 Nov 2022 18:49:37 +0800
Subject: [PATCH] save project

---
 snake.py | 14 +++++++++++---
 1 file changed, 11 insertions(+), 3 deletions(-)

diff --git a/snake.py b/snake.py
index 34f9658..9086b93 100644
--- a/snake.py
+++ b/snake.py
@@ -16,7 +16,8 @@ food = pygame.image.load('apple.png')       # 食物 苹果
 body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
-down = pygame.image.load('down.png')        # 头 朝下
+down = pygame.image.load('down.png')  
+my_font=pygame.font.Font("neuropol.ttf",18)      # 头 朝下
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
@@ -25,6 +26,7 @@ apple_y = 300   # 苹果纵坐标
 
 setheading = "right"
 snake_head = right
+score = 0
 
 while True:
     for event in pygame.event.get():
@@ -61,18 +63,24 @@ while True:
         num2 = random.randint(1, 16)   # 竖排第几个格子
         apple_x = 30*num1-30   # 苹果的x坐标
         apple_y = 30*num2-30   # 苹果的y坐标
+        score+=1
     else:
         position.pop(0)
     # 将背景图画上去
+    if x>630 or y>450 or x<0 or y<0:
+        exit()
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
     screen.blit(snake_head, position[-1])
     # 将贪吃蛇的身体画上去
     for i in range(len(position)-1):
         screen.blit(body, position[i])
-
+ 
+    info = "Score:"+str(score)
+    text = my_font.render(info,True,(255,0,0))
+    screen.blit(text,(540,10))
     # 将果实画上去
-    screen.blit(food, (apple_x, apple_y))
+    screen.blit(food,(apple_x, apple_y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0