Commit e0e2ad89 by BellCodeEditor

auto save

parent 237ffd61
Showing with 5 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -55,8 +55,8 @@ while True: ...@@ -55,8 +55,8 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
apple_x == random.randint(0,660) apple_x = random.randint(0,660)
apple_y == random.randint(0,480) apple_y = random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -67,7 +67,7 @@ while True: ...@@ -67,7 +67,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x,apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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