From df6c2ecfe1d3221fbc3a932229e6325b3b3c6c53 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Mon, 20 Sep 2021 14:54:17 +0800
Subject: [PATCH] auto save

---
 snake.py | 25 ++++++++++++++++++++-----
 1 file changed, 20 insertions(+), 5 deletions(-)

diff --git a/snake.py b/snake.py
index 537316e..feb3fce 100644
--- a/snake.py
+++ b/snake.py
@@ -1,6 +1,6 @@
 import pygame
 from pygame import locals
-
+import random
 # 初始化pygame,为使用硬件做准备
 pygame.init()
 
@@ -16,13 +16,16 @@ body = pygame.image.load('body.png')        # 身体
 left = pygame.image.load('left.png')        # 头 朝左
 up = pygame.image.load('up.png')            # 头 朝上
 down = pygame.image.load('down.png')        # 头 朝下
+my_font=pygame.font.Font("neuropol.ttf",18)
+
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
-
+apple_x=360
+apple_y=300
 setheading = "right"
 snake_head = right
-
+scroe=0
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -52,7 +55,15 @@ while True:
     else:
         y += 30
     position.append((x, y))
-    position.pop(0)
+    if x==apple_x and y==apple_y:  #吃到食物
+        num1=random.randint(0,22)
+        num2=random.randint(0,16)
+        apple_x=num1*30-30
+        apple_y=num2*30-30
+        scroe+=1
+    else:
+        position.pop(0)
+    if x<0 or x>630 or y<0
     # 将背景图画上去
     screen.blit(background, (0, 0))
     # 将贪吃蛇的头画上去
@@ -62,7 +73,11 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x, apple_y))
+    #绘制分数
+    info="Score:"+str(scroe)
+    text=my_font.render(info,True,(0,0,0))
+    screen.blit(text,(540,10))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
\ No newline at end of file
--
libgit2 0.25.0