From df6c2ecfe1d3221fbc3a932229e6325b3b3c6c53 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Mon, 20 Sep 2021 14:54:17 +0800 Subject: [PATCH] auto save --- snake.py | 25 ++++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) diff --git a/snake.py b/snake.py index 537316e..feb3fce 100644 --- a/snake.py +++ b/snake.py @@ -1,6 +1,6 @@ import pygame from pygame import locals - +import random # 初始化pygame,为使用硬件做准备 pygame.init() @@ -16,13 +16,16 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 +my_font=pygame.font.Font("neuropol.ttf",18) + x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] - +apple_x=360 +apple_y=300 setheading = "right" snake_head = right - +scroe=0 while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -52,7 +55,15 @@ while True: else: y += 30 position.append((x, y)) - position.pop(0) + if x==apple_x and y==apple_y: #吃到食物 + num1=random.randint(0,22) + num2=random.randint(0,16) + apple_x=num1*30-30 + apple_y=num2*30-30 + scroe+=1 + else: + position.pop(0) + if x<0 or x>630 or y<0 # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -62,7 +73,11 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) + #绘制分数 + info="Score:"+str(scroe) + text=my_font.render(info,True,(0,0,0)) + screen.blit(text,(540,10)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0