Commit dbef4801 by BellCodeEditor

save project

parent d5739bd2
Showing with 14 additions and 2 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -20,9 +21,11 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
apple_x=360
apple_y=300
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -52,6 +55,13 @@ while True:
else:
y += 30
position.append((x, y))
if x==apple_x and y==apple_y:
num1=random.randint(0,21)
num2=random.randint(0,15)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -62,7 +72,9 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
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