Commit dad2b3c5 by BellCodeEditor

save project

parent d5739bd2
Showing with 33 additions and 6 deletions
import pygame import pygame,random
from pygame import locals from pygame import locals
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
...@@ -22,7 +22,9 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)] ...@@ -22,7 +22,9 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right" setheading = "right"
snake_head = right snake_head = right
food_x,food_y=300,360
score=0
font1=pygame.font.Font("neuropol.ttf",20)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -52,7 +54,14 @@ while True: ...@@ -52,7 +54,14 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0) if x<0 or x>630 or y<0 or y>450:
exit()
if x==food_x and y==food_y:
food_x=random.randint(0,21)*30
food_x=random.randint(0,16)*30
score+=10
else:
position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
...@@ -62,7 +71,26 @@ while True: ...@@ -62,7 +71,26 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (food_x,food_y))
# 刷新画面 # 刷新画面
text=font1.render("score"+str(score),True,(0,90,90))
screen.blit(text,(400,20))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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