diff --git a/snake.py b/snake.py index 537316e..dbff4be 100644 --- a/snake.py +++ b/snake.py @@ -1,4 +1,5 @@ import pygame +import random from pygame import locals # 初始化pygame,为使用硬件做准备 @@ -15,11 +16,14 @@ food = pygame.image.load('apple.png') # 食物 苹果 body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 -down = pygame.image.load('down.png') # 头 朝下 +down = pygame.image.load('down.png') + + # 头 朝下 x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] - +apple_x = 360 +apple_y = 240 setheading = "right" snake_head = right @@ -41,7 +45,9 @@ while True: if event.key == locals.K_DOWN and setheading != "up": setheading = 'down' snake_head = down - + if x == apple_x and y == apple_y: + apple_x = random.randint(0,660) + apple_y = random.randint(0,480) # 设置贪吃蛇的头部坐标 if setheading == "right": x += 30 @@ -62,7 +68,7 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file