Commit d464c0fa by BellCodeEditor

save project

parent d5739bd2
Showing with 12 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,10 +19,11 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,10 +19,11 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
score = 0
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -52,8 +53,16 @@ while True: ...@@ -52,8 +53,16 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y:
num1 = random.randint(1,22)
num2 = random.randint(1,16)
apple_x = 30*num1 - 30
apple_y = 30*num2 - 30
else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
if x < 0 or x > 630 or y < 0 or y > 450:
exit()
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment