Commit d230e68a by BellCodeEditor

save project

parent 97851d8e
Showing with 16 additions and 4 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,8 +16,11 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
setheading = "right"
snake_head = right
x, y = 240, 120
apple_X , apple_y = 360 , 300
FPS = pygame.time.Clock
position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
......@@ -51,10 +54,18 @@ while True:
y -= 30
else:
y += 30
position.append((x, y))
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
if x == apple_X and y == apple_y:
num1=random.randint(0,21)
num2=random.randint(0,15)
apple_X=num1*30
apple_X=num2*30
else:
position.pop(0)
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
......@@ -62,7 +73,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_X,apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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