Commit cf467c20 by BellCodeEditor

save project

parent 3dca0e16
Showing with 5 additions and 4 deletions
...@@ -6,7 +6,7 @@ import random ...@@ -6,7 +6,7 @@ import random
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((630, 450))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景 # 背景
...@@ -56,9 +56,10 @@ while True: ...@@ -56,9 +56,10 @@ while True:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if x == apple_x and y == apple_y: if x == apple_x and y == apple_y:
apple_x = random.randint(0,660) apple_x = random.randint(0,630)
apple_y = random.randint(0,480) apple_y = random.randint(0,450)
if apple_x%30==0 and apple_y%30==0:
break
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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