Commit ba98ab2c by BellCodeEditor

auto save

parent 09c4bf14
Showing with 6 additions and 1 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
FK = pygame.time.Clock() FK = pygame.time.Clock()
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -17,6 +18,7 @@ up = pygame.image.load('up.png') ...@@ -17,6 +18,7 @@ up = pygame.image.load('up.png')
down = pygame.image.load('down.png') down = pygame.image.load('down.png')
x,y = 240,120 x,y = 240,120
position = [(180,90),(180,120),(210,120),(x,y)] position = [(180,90),(180,120),(210,120),(x,y)]
setheading = 'right' setheading = 'right'
snake_head = right snake_head = right
...@@ -47,6 +49,9 @@ while True: ...@@ -47,6 +49,9 @@ while True:
else: else:
y += 30 y += 30
position.append((x,y)) position.append((x,y))
if x == food_x and y == food_y:
food_x=random.randint(0,660)
food_y=random.randint(0,480)
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -56,7 +61,7 @@ while True: ...@@ -56,7 +61,7 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body,position[i]) screen.blit(body,position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (food_x,food_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FK.tick(3) FK.tick(3)
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