Commit b973a07f by BellCodeEditor

save project

parent c78b6cc5
Showing with 13 additions and 2 deletions
import pygame
from pygame import locals
from random import randint
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -11,7 +12,7 @@ FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 背景
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png') # 头 朝右
food = pygame.image.load('apple.png') # 食物 苹果
apple = pygame.image.load('apple.png') # 食物 苹果
body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
......@@ -23,6 +24,9 @@ position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = "right"
snake_head = right
apple_x = 360
apple_y = 300
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -51,8 +55,14 @@ while True:
y -= 30
else:
y += 30
position.append((x, y))
if x == apple_x and y == apple_y :
apple_x = randint(0,660)
apple_y = randint(0,480)
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -62,7 +72,7 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(apple, (apple_x, apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment