diff --git a/snake.py b/snake.py
index 537316e..7365603 100644
--- a/snake.py
+++ b/snake.py
@@ -1,6 +1,6 @@
 import pygame
 from pygame import locals
-
+import random
 # 初始化pygame,为使用硬件做准备
 pygame.init()
 
@@ -19,6 +19,8 @@ down = pygame.image.load('down.png')        # 头 朝下
 
 x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
+apple_x=360
+apple_y=300
 
 setheading = "right"
 snake_head = right
@@ -41,7 +43,7 @@ while True:
             if event.key == locals.K_DOWN and setheading != "up":
                 setheading = 'down'
                 snake_head = down
-
+            
     # 设置贪吃蛇的头部坐标
     if setheading == "right":
         x += 30
@@ -51,6 +53,9 @@ while True:
         y -= 30
     else:
         y += 30
+    if apple_x==x and apple_y==y:
+        apple_x=random.randint(0,660)
+        apple_y=random.randint(0,480)
     position.append((x, y))
     position.pop(0)
     # 将背景图画上去
@@ -62,7 +67,7 @@ while True:
         screen.blit(body, position[i])
 
     # 将果实画上去
-    screen.blit(food, (360, 300))
+    screen.blit(food, (apple_x, apple_y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
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