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Commit b1f08ed1 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 19a182f4 c227525l1354p256a13982/wx877064
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Showing with 17 additions and 3 deletions
  • snake.py
snake.py
View file @ b1f08ed1
......@@ -17,8 +17,9 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font('neuropol.ttf',20)
x, y = 240, 120
score=0
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x,apple_y=360,330
......@@ -55,9 +56,16 @@ while True:
y += 30
position.append((x, y))
if x==apple_x and y==apple_y:
apple_x=random.randint(0,660)
apple_y=random.randint(0,480)
score=score+10
num1=random.randint(1,22)
num2=random.randint(1,16)
apple_x=num1*30-30
apple_y=num2*30-30
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>450:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
......@@ -65,9 +73,14 @@ while True:
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
if position[i] == position[-1]:
exit()
# 将果实画上去
screen.blit(food, (apple_x, apple_y))
info='SCORE:'+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(0,0))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
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