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Commit
afce949e
authored
Jul 24, 2021
by
BellCodeEditor
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d5739bd2
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2 changed files
with
22 additions
and
3 deletions
INKFREE.TTF
snake.py
INKFREE.TTF
0 → 100644
View file @
afce949e
File added
snake.py
View file @
afce949e
import
pygame
from
pygame
import
locals
import
random
# 初始化pygame,为使用硬件做准备
pygame
.
init
()
...
...
@@ -16,8 +17,12 @@ body = pygame.image.load('body.png') # 身体
left
=
pygame
.
image
.
load
(
'left.png'
)
# 头 朝左
up
=
pygame
.
image
.
load
(
'up.png'
)
# 头 朝上
down
=
pygame
.
image
.
load
(
'down.png'
)
# 头 朝下
my_font
=
pygame
.
font
.
Font
(
'INKFREE.ttf'
,
18
)
# 字体
score
=
0
x
,
y
=
240
,
120
apple_x
=
360
# 苹果横坐标
apple_y
=
300
# 苹果纵坐标
position
=
[(
180
,
90
),
(
180
,
120
),
(
210
,
120
),
(
x
,
y
)]
setheading
=
"right"
...
...
@@ -52,7 +57,15 @@ while True:
else
:
y
+=
30
position
.
append
((
x
,
y
))
position
.
pop
(
0
)
# 贪吃蛇吃到了苹果
if
x
==
apple_x
and
y
==
apple_y
:
apple_x
=
random
.
randint
(
1
,
22
)
*
30
-
30
apple_y
=
random
.
randint
(
1
,
16
)
*
30
-
30
else
:
position
.
pop
(
0
)
if
x
>
630
or
x
<
0
or
y
<
0
or
y
>
450
:
exit
()
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将贪吃蛇的头画上去
...
...
@@ -60,9 +73,14 @@ while True:
# 将贪吃蛇的身体画上去
for
i
in
range
(
len
(
position
)
-
1
):
screen
.
blit
(
body
,
position
[
i
])
# 将果实画上去
screen
.
blit
(
food
,
(
360
,
300
))
# 将果实画上去y
screen
.
blit
(
food
,
(
apple_x
,
apple_y
))
# 绘制分数
info
=
"Score:"
+
str
(
score
)
text
=
my_font
.
render
(
info
,
True
,
(
0
,
0
,
0
))
screen
.
blit
(
text
,
(
540
,
10
))
# 刷新画面
pygame
.
display
.
update
()
FPSCLOCK
.
tick
(
3
)
\ No newline at end of file
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