Commit af802eae by BellCodeEditor

save project

parent 5860b766
Showing with 18 additions and 4 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -19,15 +19,19 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360
apple_y=300
setheading = "right"
snake_head = right
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_RIGHT and setheading != "left":
setheading = 'right'
......@@ -52,6 +56,14 @@ while True:
else:
y += 30
position.append((x, y))
if x==apple_x and y==apple_y:
x1=random.randint(1,22)
y1=random.randint(1,16)
apple_x=x1*30-30
apple_y=y1*30-30
else:
position.pop(0)
# 将背景图画上去
screen.blit(background, (0, 0))
......@@ -62,7 +74,9 @@ while True:
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(6)
\ No newline at end of file
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