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Commit adde868d authored 4 years ago by BellCodeEditor's avatar BellCodeEditor
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parent afff3de7
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Showing with 6 additions and 5 deletions
  • snake.py
snake.py
View file @ adde868d
import random import random
import pygame import pygame
from pygame import locals from pygame import locals
Score=0 score=0
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -18,7 +18,7 @@ body = pygame.image.load('body.png') # 身体 ...@@ -18,7 +18,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font(' neuropol.ttf',18) my_font=pygame.font.Font('neuropol.ttf',18)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
...@@ -62,9 +62,10 @@ while True: ...@@ -62,9 +62,10 @@ while True:
apple_y=num2*30-30 apple_y=num2*30-30
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 if x<0 or x>630 or y<0 or y>450:
exit() # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
...@@ -73,7 +74,7 @@ while True: ...@@ -73,7 +74,7 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info="Score"+str(score) info="Score"+str(score)
text=my_font.render(info,True,(0,0,0) text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10)) screen.blit(text,(540,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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