Commit a9042c19 by BellCodeEditor

save project

parent 4fc74d49
Showing with 11 additions and 1 deletions
...@@ -16,12 +16,13 @@ body = pygame.image.load('body.png') # 身体 ...@@ -16,12 +16,13 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
myfont = pygame.font.Font("neuropol.ttf",30)
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x=360 apple_x=360
apple_y=300 apple_y=300
score=0
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -56,6 +57,7 @@ while True: ...@@ -56,6 +57,7 @@ while True:
position.append((x, y)) position.append((x, y))
if x==apple_x and y==apple_y: if x==apple_x and y==apple_y:
score+=5
apple_x=random.randint(0,22)*30 apple_x=random.randint(0,22)*30
apple_y=random.randint(0,16)*30 apple_y=random.randint(0,16)*30
else: else:
...@@ -68,8 +70,15 @@ while True: ...@@ -68,8 +70,15 @@ while True:
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (apple_x, apple_y)) screen.blit(food, (apple_x, apple_y))
info = "Score:"+str(score)
text = myfont.render(info,True,(0,255,0))
screen.blit(text,(500,10))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(12) FPSCLOCK.tick(12)
\ No newline at end of file
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