diff --git a/snake.py b/snake.py
index 0b3d89a..8cccda1 100644
--- a/snake.py
+++ b/snake.py
@@ -22,12 +22,12 @@ x, y = 240, 120
 position = [(180, 90), (180, 120), (210, 120), (x, y)]
 apple_Xlst=[]
 apple_Ylst=[]
-apple_X=360
-apple_Y=240
 for i in range(0,661,30):
     apple_Xlst.append(i)
 for j in range(0,481,30):
     apple_Ylst.append(j)
+apple_X=choice(apple_Xlst)
+apple_Y=choice(apple_Ylst)
 
 setheading = "right"
 snake_head = right
@@ -67,16 +67,15 @@ while True:
         y += 30
     position.append((x, y))
     position.pop(0)
-    # 将背景图画上去
+    # 将背景图画上去   
     screen.blit(background, (0, 0))
+     # 将果实画上去
+    screen.blit(food, (apple_X,apple_Y))
     # 将贪吃蛇的头画上去
     screen.blit(snake_head, position[-1])
     # 将贪吃蛇的身体画上去
     for i in range(len(position)-1):
         screen.blit(body, position[i])
-
-    # 将果实画上去
-    screen.blit(food, (apple_X,apple_Y))
     # 刷新画面
     pygame.display.update()
     FPSCLOCK.tick(3)
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