Commit 9e823ddb by BellCodeEditor

save project

parent 45214dc8
Showing with 19 additions and 6 deletions
......@@ -17,6 +17,7 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font=pygame.font.Font(('neuropol.ttf'),18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
......@@ -24,6 +25,7 @@ apple_X=360
apple_y=300
setheading = "right"
snake_head = right
score=0
while True:
for event in pygame.event.get():
......@@ -55,11 +57,20 @@ while True:
y += 30
position.append((x, y))
if x==apple_X and y==apple_y:
apple_X=random.randint(0,660)
apple_y=random.randint(0,480)
position.pop(0)
a=random.randint(1,22)
b=random.randint(1,16)
apple_X=a*30-30
apple_y=b*30-30
score=score+10
else:
position.pop(0)
if x<0 or x>630 or y<0 or y>630:
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(background,(0,0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
......@@ -68,6 +79,9 @@ while True:
# 将果实画上去
screen.blit(food, (apple_X, apple_y))
info="Score"+str(score)
text =my_font.render(info,True,(0,0,0))
screen.blit(text,(540,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(15)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment