Commit 9d8a1c38 by BellCodeEditor

save project

parent 9d351ae3
Showing with 9 additions and 5 deletions
...@@ -14,7 +14,9 @@ body = pygame.image.load('body.png') # 身体 ...@@ -14,7 +14,9 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左 left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上 up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下 down = pygame.image.load('down.png') # 头 朝下
my_fort=pygame.font.Font("neuropol.ttf",10)
ay=360 ay=360
score=0
ax=360 ax=360
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
...@@ -48,20 +50,22 @@ while True: ...@@ -48,20 +50,22 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
if ay=30*random.randint(0,21) if ax==x and ay ==y:
ax=30*random.randint(0,15) ay=30*random.randint(0,15)
ax=30*random.randint(0,21)
score+=10
else: else:
position.pop(0) position.pop(0)
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
info="Score:"+str(score)
text=my_fort.render(info,True,(0,0,0))
screen.blit(text,(0,470))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
if ax==x and ay ==y:
ay=random.randint(0,630)
ax=random.randint(0,450)
# 将果实画上去 # 将果实画上去
screen.blit(food, (ax,ay)) screen.blit(food, (ax,ay))
# 刷新画面 # 刷新画面
......
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