Commit 9a9a9730 by BellCodeEditor

auto save

parent da115b14
Showing with 13 additions and 3 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
my_font = pygame.font.Font("neuropol.ttf",18)
a_x=240 a_x=240
a_y=180 a_y=180
a1=0 a1=0
a2=0 a2=0
score=0
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -56,13 +58,17 @@ while True: ...@@ -56,13 +58,17 @@ while True:
else: else:
y += 30 y += 30
position.append((x, y)) position.append((x, y))
position.pop(0)
# 将背景图画上去 # 将背景图画上去
if a_x ==x and a_y ==y: if a_x ==x and a_y ==y:
a1=random.randint(0,21) a1=random.randint(0,21)
a2=random.randint(0,15) a2=random.randint(0,15)
a_x=a1*30 a_x=a1*30
a_y=a2*30 a_y=a2*30
score+=10
else:
position.pop(0)
if (x,y) in position[0:-1] :
break
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去 # 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1]) screen.blit(snake_head, position[-1])
...@@ -72,6 +78,9 @@ while True: ...@@ -72,6 +78,9 @@ while True:
# 将果实画上去 # 将果实画上去
screen.blit(food, (a_x, a_y)) screen.blit(food, (a_x, a_y))
# 刷新画面 # 刷新画面\
info="Score:"+str(score)
text=my_font.render(info,True,(0,0,0))
screen.blit(text,(540,0))
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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