From 98ad868cee542f4ad2fa0742fcb0dac3a1a44802 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 17 Jun 2023 12:09:57 +0800 Subject: [PATCH] save project --- snake.py | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/snake.py b/snake.py index cfc9416..8ced29c 100644 --- a/snake.py +++ b/snake.py @@ -1,5 +1,6 @@ import pygame from pygame import locals +import random # 初始化pygame,为使用硬件做准备 pygame.init() @@ -16,6 +17,7 @@ body = pygame.image.load('body.png') # 身体 left = pygame.image.load('left.png') # 头 朝左 up = pygame.image.load('up.png') # 头 朝上 down = pygame.image.load('down.png') # 头 朝下 +my_font = pygame.font.Font('neuropol.ttf',18) x, y = 240, 120 position = [(180, 90), (180, 120), (210, 120), (x, y)] @@ -24,6 +26,7 @@ apple_y = 300 setheading = "right" snake_head = right +score = 0 while True: for event in pygame.event.get(): @@ -55,9 +58,12 @@ while True: y += 30 position.append((x, y)) if x == apple_x and y == apple_y: - apple_x = random.randint(0,600) - apple_y = random.randint(0,480) - position.pop(0) + num1= random.randint(1,22) + num2= random.randint(1,16) + apple_x = 30*num1-30 + apple_y = 30*num2-30 + else: + position.pop(0) # 将背景图画上去 screen.blit(background, (0, 0)) # 将贪吃蛇的头画上去 @@ -67,7 +73,10 @@ while True: screen.blit(body, position[i]) # 将果实画上去 - screen.blit(food, (360, 300)) + screen.blit(food, (apple_x, apple_y)) + info = "Score:"+ str(score) + text = my_font.render(info,True,(0,0,0)) + screen.blit(text,(540,10)) # 刷新画面 pygame.display.update() FPSCLOCK.tick(3) \ No newline at end of file -- libgit2 0.25.0