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Commit 98572867 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 472032dc
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Showing with 9 additions and 4 deletions
  • snake.py
snake.py
View file @ 98572867
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((660, 480)) screen = pygame.display.set_mode((660, 480))
FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPSCLOCK = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -19,7 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,7 +20,8 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right" setheading = "right"
snake_head = right snake_head = right
...@@ -41,7 +43,9 @@ while True: ...@@ -41,7 +43,9 @@ while True:
if event.key == locals.K_DOWN and setheading != "up": if event.key == locals.K_DOWN and setheading != "up":
setheading = 'down' setheading = 'down'
snake_head = down snake_head = down
if x == apple_x and y == apple_y:
apple_x = random.randint(0,360)
apple_y = random.randint(0,300)
# 设置贪吃蛇的头部坐标 # 设置贪吃蛇的头部坐标
if setheading == "right": if setheading == "right":
x += 30 x += 30
...@@ -62,7 +66,7 @@ while True: ...@@ -62,7 +66,7 @@ while True:
screen.blit(body, position[i]) screen.blit(body, position[i])
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food, (apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(3)
\ No newline at end of file
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