Commit 949e5485 by BellCodeEditor

auto save

parent d5739bd2
Showing with 20 additions and 5 deletions
import pygame
from pygame import locals
import random
# 初始化pygame,为使用硬件做准备
pygame.init()
......@@ -16,12 +17,16 @@ body = pygame.image.load('body.png') # 身体
left = pygame.image.load('left.png') # 头 朝左
up = pygame.image.load('up.png') # 头 朝上
down = pygame.image.load('down.png') # 头 朝下
my_font = pygame.font.Font("neuropol.ttf",18)
x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)]
apple_x = 360
apple_y = 300
setheading = "right"
snake_head = right
score = 0
while True:
for event in pygame.event.get():
......@@ -52,17 +57,27 @@ while True:
else:
y += 30
position.append((x, y))
position.pop(0)
if x == apple_x and y == apple_y:
score += 10
apple_x1 = random.randint(1,21)
apple_y1 = random.randint(1,15)
num1 = apple_x1*30
num2 = apple_y1*30
apple_x = num1
apple_y = num2
else:
position.pop(0)
# 将背景图画上去
text = my_font.render("Score:"+str(score),True,(255,0,0))
screen.blit(background, (0, 0))
# 将贪吃蛇的头画上去
screen.blit(snake_head, position[-1])
# 将贪吃蛇的身体画上去
for i in range(len(position)-1):
screen.blit(body, position[i])
# 将果实画上去
screen.blit(food, (360, 300))
screen.blit(food, (apple_x, apple_y))
screen.blit(text,(480,10))
# 刷新画面
pygame.display.update()
FPSCLOCK.tick(3)
\ No newline at end of file
FPSCLOCK.tick(6)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment