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Commit 9070026a authored 2 years ago by BellCodeEditor's avatar BellCodeEditor
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parent d5739bd2
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Showing with 12 additions and 7 deletions
  • snake.py
snake.py
View file @ 9070026a
import pygame import pygame
from pygame import locals from pygame import locals
import random
# 初始化pygame,为使用硬件做准备 # 初始化pygame,为使用硬件做准备
pygame.init() pygame.init()
...@@ -19,9 +19,10 @@ down = pygame.image.load('down.png') # 头 朝下 ...@@ -19,9 +19,10 @@ down = pygame.image.load('down.png') # 头 朝下
x, y = 240, 120 x, y = 240, 120
position = [(180, 90), (180, 120), (210, 120), (x, y)] position = [(180, 90), (180, 120), (210, 120), (x, y)]
setheading = 'right'
setheading = "right"
snake_head = right snake_head = right
apple_x=360
apple_y=300
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -60,9 +61,13 @@ while True: ...@@ -60,9 +61,13 @@ while True:
# 将贪吃蛇的身体画上去 # 将贪吃蛇的身体画上去
for i in range(len(position)-1): for i in range(len(position)-1):
screen.blit(body, position[i]) screen.blit(body, position[i])
if x==apple_x and y==apple_y:
a=random.randint(0,22)
b=random.randint(0,12)
apple_x=30*a
apple_y=30*b
# 将果实画上去 # 将果实画上去
screen.blit(food, (360, 300)) screen.blit(food,(apple_x, apple_y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPSCLOCK.tick(3) FPSCLOCK.tick(10)
\ No newline at end of file \ No newline at end of file
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